Creatures you control get +1/+1 and have
deathtouchDeathtouch is a static ability.
A creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.
Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage for the purposes of determining if excess damage is being dealt.
The deathtouch rules function no matter what zone an object with deathtouch deals damage from.
If an object is no longer in the zone it’s expected to be in as an effect causes it to deal damage, its last known information is used to determine whether it had deathtouch.
Multiple instances of deathtouch on the same object are redundant. (CR 702.2).
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn,
untapTo untap a permanent, rotate it back to the upright position from a sideways position. Only tapped permanents can be untapped. (CR 701.26) each creature you control.