Enchantment — Class
(Gain the next level as a sorcery to add its ability.) When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip . : Level 2 At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. : Level 3 During your turn, equipped creatures you control have double strike and haste.
$0.32
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