Enchantment — Room // Enchantment — Room //

When you unlock this door, your library for a Room card that doesn't have the same name as a Room you control, it, put it into your hand, then . (You may either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) // At the beginning of your upkeep, 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control. (You may either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

$0.23

Commander: LegalModern: Legal

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Tags and classifications

Card attributes are distinct from extracted ability facts and inferred themes. AI themes and predicted tags are suggestions, not rules text.

Ability tags

Mana costs

Color identity

Keyword tags

Mana value

Timing tags

Type tags

Predicted tags are currently unavailable.

Ability classification

Published revision
dd41be41-9a4c-4143-adb2-7f213d84c1f6
Catalog cards
34,605
Classified
34,605
Complete
4,096
Partial
29,996
Unsupported
513

partial Extraction abilities-8

Incomplete card classification: unmodeled trigger: When you unlock this door; unmodeled effect: search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand; unmodeled effect: shuffle.; unmodeled effect: You win the game if there are eight or more different names among unlocked doors of Rooms you control.

Ability 1

triggeredpartial

When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.

Active zone
battlefield
Trigger
unknown
Cost
No recorded activation cost.
Requirements
All of: Unsupported condition: unmodeled trigger: When you unlock this door; unmodeled effect: search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand; unmodeled effect: shuffle.
Source span
0–165

Functional categories

Effects

trigger · immediate

No additional explicit requirement.

  • payoff unknown · self card
    No additional explicit requirement.

Incomplete: unmodeled trigger: When you unlock this door; unmodeled effect: search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand; unmodeled effect: shuffle.

Source evidence
Source
oracle
Revision
c090498801eee7769789c545e7200fcc369307668cd9aab6ae61f47cfefa1af4
Rule
abilities-8
Confidence
Not calibrated

When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.

Ability 2

castunsupported

Cast Central Elevator

Active zone
hand
Trigger
Unavailable
Cost
Mana {3}{U}
Requirements
All of: timing: sorcery; Unsupported condition: multi-face casting choice not modeled
Source span
0–0

No functional category evidence is published for this ability.

Effects

cast · immediate

No additional explicit requirement.

  • requires mana · self U · amount 1
    action kind: noncreature_spell
  • requires mana · self generic · amount 3
    action kind: noncreature_spell
  • produces noncreature_cast · self spell · amount 1 · hand → stack
    No additional explicit requirement.

Incomplete: multi-face casting choice not modeled

Source evidence
Source
scryfall
Revision
c090498801eee7769789c545e7200fcc369307668cd9aab6ae61f47cfefa1af4
Rule
card-type-cast-event
Confidence
Not calibrated

Enchantment — Room

Ability 3

triggeredpartial

At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control.

Active zone
battlefield
Trigger
upkeep
Cost
No recorded activation cost.
Requirements
All of: Unsupported condition: unmodeled effect: You win the game if there are eight or more different names among unlocked doors of Rooms you control.
Source span
0–146

Functional categories

Effects

trigger · immediate

No additional explicit requirement.

  • payoff upkeep · self card
    No additional explicit requirement.

surveil · immediate

No additional explicit requirement.

  • produces surveil · self card · amount 1 · library → unknown zone
    No additional explicit requirement.

Incomplete: unmodeled effect: You win the game if there are eight or more different names among unlocked doors of Rooms you control.

Source evidence
Source
oracle
Revision
c090498801eee7769789c545e7200fcc369307668cd9aab6ae61f47cfefa1af4
Rule
abilities-8
Confidence
Not calibrated

At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control.

Ability 4

castunsupported

Cast Promising Stairs

Active zone
hand
Trigger
Unavailable
Cost
Mana {2}{U}
Requirements
All of: timing: sorcery; Unsupported condition: multi-face casting choice not modeled
Source span
0–0

No functional category evidence is published for this ability.

Effects

cast · immediate

No additional explicit requirement.

  • requires mana · self U · amount 1
    action kind: noncreature_spell
  • requires mana · self generic · amount 2
    action kind: noncreature_spell
  • produces noncreature_cast · self spell · amount 1 · hand → stack
    No additional explicit requirement.

Incomplete: multi-face casting choice not modeled

Source evidence
Source
scryfall
Revision
c090498801eee7769789c545e7200fcc369307668cd9aab6ae61f47cfefa1af4
Rule
card-type-cast-event
Confidence
Not calibrated

Enchantment — Room

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Balanced: 0.60*text + 0.20*tags + 0.10*color + 0.10*cost. Outputs are unitless rankings, not percentages or probabilities. Most similar shows the highest scores; Typical overlap is nearest the catalog median (0.105); Least similar shows the lowest scores.

Text uses cosine resemblance (−1 to 1) between 384-number embeddings when available, or lexical fallback otherwise. Tags use Jaccard overlap of approved tags and AI themes, excluding predicted tags and separately scored color/cost tags. Color compares W/U/B/R/G identity. Mana cost combines mana-value proximity, 1 / (1 + the difference), with mana-symbol overlap. Tags, color, and cost range from 0 to 1.

Model: bge-small-en-v1.5. 0 of 34,605 catalog cards currently have embeddings.

Card relationships

Published revision
dd41be41-9a4c-4143-adb2-7f213d84c1f6
Catalog cards
34,605
Classified
34,605
Complete
4,096
Partial
29,996
Unsupported
513

Scoring revision: relationships-6. Loves, hates, neutral, mixed, conditional, and unknown remain distinct results.

Potential relationships

Evaluated 512 of 1,620 indexed candidates. No evaluated candidates were returned. This is not evidence of neutrality.

No relationship candidates are available for this view.

Potential opposing interactions

Evaluated 0 of 0 indexed candidates. No evaluated candidates were returned. This is not evidence of neutrality.

No relationship candidates are available for this view.

Printings
SetLanguageCollectorReleasedRarityPrice
Duskmourn: House of Horrorfr442024-09-27rare
Duskmourn: House of Horror Promosen44s2024-09-27rare
Duskmourn: House of Horrorde442024-09-27rare
Duskmourn: House of Horrorfr3362024-09-27rare
Duskmourn: House of Horror Promosen44p2024-09-27rare$0.21
Duskmourn: House of Horrorde3362024-09-27rare
Duskmourn: House of Horroren3362024-09-27rare$0.31
Duskmourn: House of Horrorja3362024-09-27rare
Duskmourn: House of Horrorit442024-09-27rare
Duskmourn: House of Horrorit3362024-09-27rare
Duskmourn: House of Horrorja442024-09-27rare
Duskmourn: House of Horrores3362024-09-27rare
Duskmourn: House of Horroren442024-09-27rare$0.23
Duskmourn: House of Horrores442024-09-27rare