partial Extraction abilities-3
Incomplete card classification: unmodeled trigger qualification: Whenever Chaos Balor attacks or dies; unmodeled effect: choose two; unmodeled effect: Each mode must target a different player.; unmodeled granted, modal, or level structure: • Target player discards all the cards in their hand, then seeks that many nonland cards.; unmodeled granted, modal, or level structure: • Chaos Balor deals 2 damage to target player and they create two Treasure tokens.; unmodeled granted, modal, or level structure: • Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.
Ability 1
staticcomplete
Flying
- Active zone
- battlefield
- Trigger
- Unavailable
- Cost
- No recorded activation cost.
- Requirements
- No additional explicit requirement.
- Source span
- 0–6
Effects
keyword · while source
No additional explicit requirement.
Source evidence
- Source
- oracle
- Revision
- ade534dcf19f628c761d04399467d154dc0571f660a6a57ac5eaa142ae4e2475
- Rule
- abilities-3
- Confidence
- Not calibrated
Flying
Ability 2
triggeredpartial
Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.
- Active zone
- battlefield
- Trigger
- death
- Cost
- No recorded activation cost.
- Requirements
- All of: Unsupported condition: Whenever Chaos Balor attacks or dies; Unsupported condition: unmodeled trigger qualification: Whenever Chaos Balor attacks or dies; unmodeled effect: choose two; unmodeled effect: Each mode must target a different player.
- Source span
- 7–98
Effects
trigger · immediate
No additional explicit requirement.
Incomplete: unmodeled trigger qualification: Whenever Chaos Balor attacks or dies; unmodeled effect: choose two; unmodeled effect: Each mode must target a different player.
Source evidence
- Source
- oracle
- Revision
- ade534dcf19f628c761d04399467d154dc0571f660a6a57ac5eaa142ae4e2475
- Rule
- abilities-3
- Confidence
- Not calibrated
Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.
Ability 3
staticunsupported
• Target player discards all the cards in their hand, then seeks that many nonland cards.
- Active zone
- battlefield
- Trigger
- Unavailable
- Cost
- No recorded activation cost.
- Requirements
- All of: Unsupported condition: unmodeled granted, modal, or level structure: • Target player discards all the cards in their hand, then seeks that many nonland cards.
- Source span
- 99–190
Effects
No effect records were extracted.
Incomplete: unmodeled granted, modal, or level structure: • Target player discards all the cards in their hand, then seeks that many nonland cards.
Source evidence
- Source
- oracle
- Revision
- ade534dcf19f628c761d04399467d154dc0571f660a6a57ac5eaa142ae4e2475
- Rule
- abilities-3
- Confidence
- Not calibrated
• Target player discards all the cards in their hand, then seeks that many nonland cards.
Ability 4
staticunsupported
• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
- Active zone
- battlefield
- Trigger
- Unavailable
- Cost
- No recorded activation cost.
- Requirements
- All of: Unsupported condition: unmodeled granted, modal, or level structure: • Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
- Source span
- 191–275
Effects
No effect records were extracted.
Incomplete: unmodeled granted, modal, or level structure: • Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
Source evidence
- Source
- oracle
- Revision
- ade534dcf19f628c761d04399467d154dc0571f660a6a57ac5eaa142ae4e2475
- Rule
- abilities-3
- Confidence
- Not calibrated
• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
Ability 5
staticunsupported
• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.
- Active zone
- battlefield
- Trigger
- Unavailable
- Cost
- No recorded activation cost.
- Requirements
- All of: Unsupported condition: unmodeled granted, modal, or level structure: • Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.
- Source span
- 276–386
Effects
No effect records were extracted.
Incomplete: unmodeled granted, modal, or level structure: • Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.
Source evidence
- Source
- oracle
- Revision
- ade534dcf19f628c761d04399467d154dc0571f660a6a57ac5eaa142ae4e2475
- Rule
- abilities-3
- Confidence
- Not calibrated
• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.
Ability 6
castcomplete
Cast Chaos Balor
- Active zone
- hand
- Trigger
- Unavailable
- Cost
- Mana {3}{R}{R}
- Requirements
- All of: timing: sorcery
- Source span
- 0–0
No functional category evidence is published for this ability.
Effects
cast · immediate
No additional explicit requirement.
- requires
mana
· self R · amount 2
action kind: creature_spell
- requires
mana
· self generic · amount 3
action kind: creature_spell
- produces
creature_cast
· self creature · amount 1
· hand → stack
No additional explicit requirement.
Source evidence
- Source
- scryfall
- Revision
- ade534dcf19f628c761d04399467d154dc0571f660a6a57ac5eaa142ae4e2475
- Rule
- card-type-cast-event
- Confidence
- Not calibrated
Creature — Demon