CounterTo counter a spell or ability is to cancel it: remove it from the stack without resolving it. A counter on an object or player is instead a marker that changes characteristics or interacts with rules or abilities; for example, a +1/+1 counter modifies a creature’s power and toughness. (CR 701.6; 122.1) target noncreature spell unless its controller pays
plus an additional
for each creature in your
partyUp to one Cleric, Rogue, Warrior, and Wizard creature you control. (CR 700.8). (Your
partyUp to one Cleric, Rogue, Warrior, and Wizard creature you control. (CR 700.8) consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)