: You may
tapTo tap a permanent, turn it sideways from an upright position. Only untapped permanents can be tapped. (CR 701.26) or
untapTo untap a permanent, rotate it back to the upright position from a sideways position. Only tapped permanents can be untapped. (CR 701.26) another target permanent.
UnearthUnearth is an activated ability that functions while the card with unearth is in a graveyard. “Unearth [cost]” means “[Cost]: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.” (CR 702.84) (
: Return this card from your graveyard to the battlefield. It gains
hasteHaste is a static ability.
If a creature has haste, it can attack even if it hasn’t been controlled by its controller continuously since their most recent turn began. (See rule 302.6.)
If a creature has haste, its controller can activate its activated abilities whose cost includes the tap symbol or the untap symbol even if that creature hasn’t been controlled by that player continuously since their most recent turn began. (See rule 302.6.)
Multiple instances of haste on the same creature are redundant. (CR 702.10).
ExileTo exile an object, move it to the exile zone from wherever it is. See rule 406, “Exile.” (CR 701.13) it at the beginning of the next end step or if it would leave the battlefield.
UnearthUnearth is an activated ability that functions while the card with unearth is in a graveyard. “Unearth [cost]” means “[Cost]: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.” (CR 702.84) only as a sorcery.)