partial Extraction abilities-3
Incomplete card classification: unmodeled granted, modal, or level structure: Choose one —; unmodeled granted, modal, or level structure: • Target creature gains haste until end of turn.; unmodeled granted, modal, or level structure: • Target creature gets +2/+0 until end of turn.; unmodeled granted, modal, or level structure: • Fever Charm deals 3 damage to target Wizard creature.
Ability 1
spellunsupported
Choose one —
- Active zone
- stack
- Trigger
- Unavailable
- Cost
- No recorded activation cost.
- Requirements
- All of: Unsupported condition: unmodeled granted, modal, or level structure: Choose one —
- Source span
- 0–14
Effects
No effect records were extracted.
Incomplete: unmodeled granted, modal, or level structure: Choose one —
Source evidence
- Source
- oracle
- Revision
- fb0b5cf290e8ac6b0b6da4053839443e2177bc411010df1f178d9d7dd6399e4c
- Rule
- abilities-3
- Confidence
- Not calibrated
Choose one —
Ability 2
spellunsupported
• Target creature gains haste until end of turn.
- Active zone
- stack
- Trigger
- Unavailable
- Cost
- No recorded activation cost.
- Requirements
- All of: Unsupported condition: unmodeled granted, modal, or level structure: • Target creature gains haste until end of turn.
- Source span
- 15–65
Effects
No effect records were extracted.
Incomplete: unmodeled granted, modal, or level structure: • Target creature gains haste until end of turn.
Source evidence
- Source
- oracle
- Revision
- fb0b5cf290e8ac6b0b6da4053839443e2177bc411010df1f178d9d7dd6399e4c
- Rule
- abilities-3
- Confidence
- Not calibrated
• Target creature gains haste until end of turn.
Ability 3
spellunsupported
• Target creature gets +2/+0 until end of turn.
- Active zone
- stack
- Trigger
- Unavailable
- Cost
- No recorded activation cost.
- Requirements
- All of: Unsupported condition: unmodeled granted, modal, or level structure: • Target creature gets +2/+0 until end of turn.
- Source span
- 66–115
Effects
No effect records were extracted.
Incomplete: unmodeled granted, modal, or level structure: • Target creature gets +2/+0 until end of turn.
Source evidence
- Source
- oracle
- Revision
- fb0b5cf290e8ac6b0b6da4053839443e2177bc411010df1f178d9d7dd6399e4c
- Rule
- abilities-3
- Confidence
- Not calibrated
• Target creature gets +2/+0 until end of turn.
Ability 4
spellunsupported
• Fever Charm deals 3 damage to target Wizard creature.
- Active zone
- stack
- Trigger
- Unavailable
- Cost
- No recorded activation cost.
- Requirements
- All of: Unsupported condition: unmodeled granted, modal, or level structure: • Fever Charm deals 3 damage to target Wizard creature.
- Source span
- 116–173
Effects
No effect records were extracted.
Incomplete: unmodeled granted, modal, or level structure: • Fever Charm deals 3 damage to target Wizard creature.
Source evidence
- Source
- oracle
- Revision
- fb0b5cf290e8ac6b0b6da4053839443e2177bc411010df1f178d9d7dd6399e4c
- Rule
- abilities-3
- Confidence
- Not calibrated
• Fever Charm deals 3 damage to target Wizard creature.
Ability 5
castcomplete
Cast Fever Charm
- Active zone
- hand
- Trigger
- Unavailable
- Cost
- Mana {R}
- Requirements
- All of: timing: instant
- Source span
- 0–0
No functional category evidence is published for this ability.
Effects
cast · immediate
No additional explicit requirement.
Source evidence
- Source
- scryfall
- Revision
- fb0b5cf290e8ac6b0b6da4053839443e2177bc411010df1f178d9d7dd6399e4c
- Rule
- card-type-cast-event
- Confidence
- Not calibrated
Instant