Sorcery // Sorcery //
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Fuse (You may cast one or both halves of this card from your hand.) // Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.)
$0.28
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