Incomplete card classification: unmodeled effect: Spirits you control get +1/+1 and have trample and haste.; unmodeled granted, modal, or level structure: Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."
Ability 1
staticunsupported
Spirits you control get +1/+1 and have trample and haste.
- Active zone
- battlefield
- Trigger
- Unavailable
- Cost
- No recorded activation cost.
- Requirements
- All of: Unsupported condition: unmodeled effect: Spirits you control get +1/+1 and have trample and haste.
- Source span
- 0–57
Effects
No effect records were extracted.
Incomplete: unmodeled effect: Spirits you control get +1/+1 and have trample and haste.
Source evidence
- Source
- oracle
- Revision
- 279b89f2b9bc29174760500e4f5bf2b64bf2b2de849181a6f51d0d89b7ccb45b
- Rule
- abilities-3
- Confidence
- Not calibrated
Spirits you control get +1/+1 and have trample and haste.
Ability 2
staticunsupported
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."
- Active zone
- battlefield
- Trigger
- Unavailable
- Cost
- No recorded activation cost.
- Requirements
- All of: Unsupported condition: unmodeled granted, modal, or level structure: Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."
- Source span
- 58–332
Effects
No effect records were extracted.
Incomplete: unmodeled granted, modal, or level structure: Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."
Source evidence
- Source
- oracle
- Revision
- 279b89f2b9bc29174760500e4f5bf2b64bf2b2de849181a6f51d0d89b7ccb45b
- Rule
- abilities-3
- Confidence
- Not calibrated
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."