Enchantment — Class
(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/1 white and black Inkling creature token with flying. : Level 2 Whenever you lose life for the first time each turn, put a +1/+1 counter on target creature you control. : Level 3 At the beginning of each end step, if a modified creature died under your control this turn, create a 2/1 white and black Inkling creature token with flying. (Equipment, Auras you control, and counters are modifications.)
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