Battle — Siege // Creature — Faerie
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, target opponent discards two cards. // Flying At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 2 damage to them.
$0.23
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Card attributes are distinct from inferred themes. AI themes and predicted tags are suggestions, not rules text; check the card before relying on a surprising classification.