Creature — Human Rogue Werewolf // Creature — Werewolf
First strike At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Double strike Werewolves you control have menace. (A creature with menace can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
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