Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each
modifiedHas a counter, is equipped, or is enchanted by a same-controller Aura. (CR 700.9) creature you controlled as you
castTo cast a spell is to take it from the zone it’s in (usually the hand), put it on the stack, and pay its costs, so that it will eventually resolve and have its effect. A player may cast a spell if they have priority. See rule 601, “Casting Spells.”
To cast a card is to cast it as a spell. (CR 701.5) this spell. (Equipment, Auras you control, and
countersTo counter a spell or ability is to cancel it: remove it from the stack without resolving it. A counter on an object or player is instead a marker that changes characteristics or interacts with rules or abilities; for example, a +1/+1 counter modifies a creature’s power and toughness. (CR 701.6; 122.1) are modifications.)