FlyingFlying is an evasion ability.
A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule 509, “Declare Blockers Step,” and rule 702.17, “Reach.”)
Multiple instances of flying on the same creature are redundant. (CR 702.9),
indestructibleIndestructible is a static ability.
A permanent with indestructible can’t be destroyed. Such permanents aren’t destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).
Multiple instances of indestructible on the same permanent are redundant. (CR 702.12)
Eternity Gate — Whenever this Vehicle attacks,
millFor a player to mill a number of cards, that player puts that many cards from the top of their library into their graveyard.
A player can’t mill a number of cards greater than the number of cards in their library. If given the choice to do so, they can’t choose to take that action. If instructed to do so, they mill as many as possible. Similarly, the player can’t pay a cost that includes milling a number of cards greater than the number of cards in their library.
An effect that refers to a milled card can find that card in the zone it moved to from the library, as long as that zone is a public zone.
Some spells and abilities mill a single card and then ask for information about the milled card. If more than one card is milled due to replacement effects and the effect of a spell or ability asks for information about the milled card, such as a characteristic or mana value, it gets information from each milled card and will get multiple answers. If these answers are used to determine the value of a variable, the sum of the answers is used. If that effect grants a player permission to cast or play “that” card, the permission applies to each of the milled cards. If that effect performs any actions on “the” card, it performs that action on each milled card. If that effect performs any actions on “a” card, the controller of the spell or ability chooses which card is affected. (CR 701.17) three cards. For each creature card milled this way,
createTo create one or more tokens with certain characteristics, put the specified number of tokens with the specified characteristics onto the battlefield.
If a replacement effect applies to a token being created, that effect applies before considering any continuous effects that will modify the characteristics of that token. If a replacement effect applies to a token entering the battlefield, that effect applies after considering any continuous effects that will modify the characteristics of that token.
Previously, an effect that created tokens instructed a player to “put [those tokens] onto the battlefield.” Cards that were printed with that text have received errata in the Oracle card reference so they now “create” those tokens. (CR 701.7) a 2/2 black Necron Warrior artifact creature token.
CrewCrew is an activated ability of Vehicle cards. “Crew N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes an artifact creature until end of turn.”
A creature “crews a Vehicle” when it’s tapped to pay the cost to activate a Vehicle’s crew ability.
A Vehicle is “crewed by” a creature if that creature was tapped to pay the cost to activate that Vehicle’s crew ability.
If an effect states that a creature “can’t crew Vehicles,” that creature can’t be tapped to pay the crew cost of a Vehicle.
Some Vehicles have abilities that trigger when they become crewed. “Whenever [this Vehicle] becomes crewed” means “Whenever a crew ability of [this Vehicle] resolves.” If that ability has an intervening “if” clause that refers to information about the creatures that crewed it, it means only creatures that were tapped to pay the cost of the crew ability that caused it to trigger. (CR 702.122) 4 (
TapTo tap a permanent, turn it sideways from an upright position. Only untapped permanents can be tapped. (CR 701.26) any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)