EnchantEnchant is a static ability, written “Enchant [object or player].” The enchant ability restricts what an Aura spell can target and what an Aura can enchant.
For more information about Auras, see rule 303, “Enchantments.”
If an Aura has multiple instances of enchant, all of them apply. The Aura’s target must follow the restrictions from all the instances of enchant. The Aura can enchant only objects or players that match all of its enchant abilities.
Auras that can enchant a player can target and be attached to players. Such Auras can’t target permanents and can’t be attached to permanents. (CR 702.5) opponent
When this Aura enters, enchanted opponent creates a
Clue tokenA colorless artifact token: , sacrifice it to draw a card. (CR 111.10), a
Food tokenA colorless artifact token: , tap, sacrifice it to gain 3 life. (CR 111.10), and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay
for each artifact they control. If they don't, creatures can't attack this combat.