Enchantment
When this enchantment enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
$0.23
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Card attributes are distinct from inferred themes. AI themes and predicted tags are suggestions, not rules text; check the card before relying on a surprising classification.