ToxicToxic is a static ability. It is written “toxic N,” where N is a number.
Some rules and effects refer to a creature’s “total toxic value.” A creature’s total toxic value is the sum of all N values of toxic abilities that creature has.
Combat damage dealt to a player by a creature with toxic causes that creature’s controller to give the player a number of poison counters equal to that creature’s total toxic value, in addition to the damage’s other results. See rule 120.3. (CR 702.164) 1 (Players dealt combat damage by this creature also get a
poison counterA player with ten or more poison counters loses the game. (CR 704.5c).)
Skrelv can't block.
,
: Choose a color. Another target creature you control gains
toxicToxic is a static ability. It is written “toxic N,” where N is a number.
Some rules and effects refer to a creature’s “total toxic value.” A creature’s total toxic value is the sum of all N values of toxic abilities that creature has.
Combat damage dealt to a player by a creature with toxic causes that creature’s controller to give the player a number of poison counters equal to that creature’s total toxic value, in addition to the damage’s other results. See rule 120.3. (CR 702.164) 1 and
hexproofHexproof is a static ability.
“Hexproof” on a permanent means “This permanent can’t be the target of spells or abilities your opponents control.”
“Hexproof” on a player means “You can’t be the target of spells or abilities your opponents control.”
“Hexproof from [quality]” is a variant of the hexproof ability. “Hexproof from [quality]” on a permanent means “This permanent can’t be the target of [quality] spells your opponents control or abilities your opponents control from [quality] sources.” A “hexproof from [quality]” ability is a hexproof ability.
Any effect that causes an object to lose hexproof will cause an object to lose all “hexproof from [quality]” abilities. Any effect that allows a player to choose a creature with hexproof as a target as though it didn’t have hexproof will allow a player to choose a creature with a “hexproof from [quality]” ability. Any effect that looks for a card with hexproof will find a card with a “hexproof from [quality]” ability.
“Hexproof from [quality A] and from [quality B]” is shorthand for “hexproof from [quality A]” and “hexproof from [quality B]”; it behaves as two separate hexproof abilities.
“Hexproof from each [characteristic]” is shorthand for “hexproof from [quality A],” “hexproof from [quality B],” and so on for each possible quality the listed characteristic could have; it behaves as multiple separate hexproof abilities.
Multiple instances of the same hexproof ability on the same permanent or player are redundant. (CR 702.11) from that color until end of turn. It can't be blocked by creatures of that color this turn. (
can be paid with either
or 2 life.)