When The Commander Recommender enters, bring out another
CommanderA designated card for a Commander deck, governed by the command-zone, color-identity, and Commander rules. (CR 903) deck you own without revealing the
commanderA designated card for a Commander deck, governed by the command-zone, color-identity, and Commander rules. (CR 903).
RevealTo reveal a card, show that card to all players for a brief time. If an effect causes a card to be revealed, it remains revealed for as long as necessary to complete the parts of the effect that card is relevant to. If the cost to cast a spell or activate an ability includes revealing a card, or if a card is revealed because an ability is activated from a hidden zone (see rule 602.2a), the card remains revealed from the time the spell or ability is announced until the time it leaves the stack. If revealing a card causes a triggered ability to trigger, the card remains revealed until that triggered ability leaves the stack. If that ability isn’t put onto the stack the next time a player would receive priority, the card ceases to be revealed.
Revealing a card doesn’t cause it to leave the zone it’s in.
A card that is currently revealed may be revealed again.
If cards in a player’s library are shuffled or otherwise reordered, any revealed cards that are reordered stop being revealed and become new objects.
Some effects instruct a player to look at one or more cards. Looking at a card follows the same rules as revealing a card, except that the card is shown only to the specified player. (CR 701.20) fifteen cards at random from it other than the
commanderA designated card for a Commander deck, governed by the command-zone, color-identity, and Commander rules. (CR 903). Each opponent guesses the deck's
commanderA designated card for a Commander deck, governed by the command-zone, color-identity, and Commander rules. (CR 903), then
revealTo reveal a card, show that card to all players for a brief time. If an effect causes a card to be revealed, it remains revealed for as long as necessary to complete the parts of the effect that card is relevant to. If the cost to cast a spell or activate an ability includes revealing a card, or if a card is revealed because an ability is activated from a hidden zone (see rule 602.2a), the card remains revealed from the time the spell or ability is announced until the time it leaves the stack. If revealing a card causes a triggered ability to trigger, the card remains revealed until that triggered ability leaves the stack. If that ability isn’t put onto the stack the next time a player would receive priority, the card ceases to be revealed.
Revealing a card doesn’t cause it to leave the zone it’s in.
A card that is currently revealed may be revealed again.
If cards in a player’s library are shuffled or otherwise reordered, any revealed cards that are reordered stop being revealed and become new objects.
Some effects instruct a player to look at one or more cards. Looking at a card follows the same rules as revealing a card, except that the card is shown only to the specified player. (CR 701.20) it. (The deck must be a legit
CommanderA designated card for a Commander deck, governed by the command-zone, color-identity, and Commander rules. (CR 903) deck, not just The Ur-Dragon and 99 Islands. Respect the minigame.)
Whenever an opponent guesses wrong (like to Liar's Pendulum... or the above effect), you draw two cards.