IndestructibleIndestructible is a static ability.
A permanent with indestructible can’t be destroyed. Such permanents aren’t destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage (see rule 704.5g).
Multiple instances of indestructible on the same permanent are redundant. (CR 702.12)
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ExileTo exile an object, move it to the exile zone from wherever it is. See rule 406, “Exile.” (CR 701.13) a creature you control:
Harness“Harness [this permanent]” means “If this permanent isn’t harnessed, it becomes harnessed.”
Harnessed is a designation that has no rules meaning other than to act as a marker that other spells and abilities can identify. Only permanents can be or become harnessed. Once a permanent becomes harnessed, it stays harnessed until it leaves the battlefield. Harnessed is neither an ability nor part of the permanent’s copiable values. (CR 701.64) The Soul Stone. (Once harnessed, its
∞∞ (the mathematical symbol for infinity) is a keyword found on Infinity cards. “∞” is followed by ability text. Together, they represent a static ability.
“∞ — [Ability]” means “As long as this permanent is harnessed, it has [ability].” See rule 701.64, “Harness.” (CR 702.186) ability is active.)
∞∞ (the mathematical symbol for infinity) is a keyword found on Infinity cards. “∞” is followed by ability text. Together, they represent a static ability.
“∞ — [Ability]” means “As long as this permanent is harnessed, it has [ability].” See rule 701.64, “Harness.” (CR 702.186) — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.