Sorcery
If X is 1, seek a basic land card and put it onto the battlefield tapped. If X is 2, each opponent sacrifices an artifact of their choice. If X is 3, conjure a random creature card with mana value X onto the battlefield. If X is 4 or more, you gain 2 life. Then do all of the above.
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Card attributes are distinct from inferred themes. AI themes and predicted tags are suggestions, not rules text; check the card before relying on a surprising classification.