If a hot source you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.)
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SacrificeTo sacrifice a permanent, its controller moves it from the battlefield directly to its owner’s graveyard. A player can’t sacrifice something that isn’t a permanent, or something that’s a permanent they don’t control. Sacrificing a permanent doesn’t destroy it, so regeneration or other effects that replace destruction can’t affect this action. (CR 701.21) this enchantment: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.