,
BlightTo “blight N” means to put N -1/-1 counters on a creature you control.
If a player is given the choice to blight but is unable to put N -1/-1 counters on a creature they control (usually because they control no creatures), they can’t choose to blight.
Some spells and abilities that instruct a player to blight refer to the “blighted creature.” This phrase refers to the object that the player who was instructed to blight chose to put -1/-1 counters on when blighting.
An ability that triggers whenever a player blights triggers after the process described in rule 701.68a is complete, regardless of what events actually occurred. (CR 701.68) 1:
DiscardTo discard a card, move it from its owner’s hand to that player’s graveyard.
By default, effects that cause a player to discard a card allow the affected player to choose which card to discard. Some effects, however, require a random discard or allow another player to choose which card is discarded.
If a card is discarded, but an effect causes it to be put into a hidden zone instead of into its owner’s graveyard without being revealed, all values of that card’s characteristics are considered to be undefined. If a card is discarded this way to pay a cost that specifies a characteristic about the discarded card, that cost payment is illegal; the game returns to the moment before the cost was paid (see rule 733, “Handling Illegal Actions”). (CR 701.9) a card. If you do, draw a card. (To
blightTo “blight N” means to put N -1/-1 counters on a creature you control.
If a player is given the choice to blight but is unable to put N -1/-1 counters on a creature they control (usually because they control no creatures), they can’t choose to blight.
Some spells and abilities that instruct a player to blight refer to the “blighted creature.” This phrase refers to the object that the player who was instructed to blight chose to put -1/-1 counters on when blighting.
An ability that triggers whenever a player blights triggers after the process described in rule 701.68a is complete, regardless of what events actually occurred. (CR 701.68) 1, put a -1/-1
counterTo counter a spell or ability is to cancel it: remove it from the stack without resolving it. A counter on an object or player is instead a marker that changes characteristics or interacts with rules or abilities; for example, a +1/+1 counter modifies a creature’s power and toughness. (CR 701.6; 122.1) on a creature you control.)